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The SEDL National Center for Quality Afterschool
Afterschool Curriculum Choice: Technology Resources
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Click on a title to view a detailed description of the resource, including the design, instructional approach, staffing requirements, costs, planning details, standards information, research base, and evaluation details.

  1. Adobe Youth Voices
    The Adobe Youth Voices Program provides resources for educators, including links to a wide range of instructional materials and tutorials on digital photography, digital video, and digital storytelling. This global philanthropic ... (more)

  2. Alice
    This educational software, named Alice, teaches users computer programming in a 3-D environment. Young people can easily create animations to tell a story, produce an interactive game, or make videos to share on the web. A free ... (more)

  3. Circle of Stories
    A multimedia collection of documentary film, photography, artwork, and music, the Circle of Stories website celebrates Native American storytelling. Visitors can listen to four Native Americans tell their stories, explore ... (more)

  4. ESRI GIS
    The ESRI GIS software tools and curriculum create opportunities for young people to engage in their communities in concrete, meaningful ways. Projects range from community mapping to global investigations, with technology ... (more)

  5. I Was Wondering
    I Was Wondering is an engaging online space comprised of interactive activities, such as games, comics, forums, and a timeline, that highlight scientific explorations and celebrate women scientists. This resource supports young ... (more)

  6. I³: Invention, Innovation, Inquiry
    Through challenges and questions posed in thematic units, I3: Invention, Innovation, Inquiry gives young people the opportunity to experience the excitement of invention and innovation, and to learn how technology is ... (more)

  7. Immersion Presents
    Immersion Presents is a multimedia program designed for formal and informal settings that engages young people in the excitement and adventure of ocean exploration. Founded by oceanographer Dr. Robert Ballard in 2002, Immersion ... (more)

  8. Journey North
    Journey North is a free inquiry science program for young people providing multiple pathways to explore wildlife migration and seasonal changes around the world. Educators have their choice of standards-based lesson plans ... (more)

  9. Learning in Hand
    This collection of nearly 50 lesson plans for different age groups offers a rich variety of ways to use electronic handheld devices in learning across the curriculum. Educator Tony Vincent has created the Learning in Hand Web ... (more)

  10. My Pop Studio
    My Pop Studio is a creative play experience and online interactive space for girls, designed to build media literacy and critical thinking skills. A robust curriculum guides educators in facilitating activities that promote ... (more)

  11. National Geographic Xpeditions Activities
    Created by National Geographic, this diverse collection of activities illuminates various aspects of geography, science, and social studies through hands-on, inquiry-based learning experiences. Every Xpeditions activity is ... (more)

  12. News-2-You
    News-2-You, a subscription-based service, provides a weekly online newspaper composed of text and pictures, as well as interactive Web-based games, software-supported activities, and other curricular materials. Designed ... (more)

  13. OWIKIT
    Created by RobotiKits Direct Company, OWIKITs provide accessible materials and instruction for those interested in robotic technology, giving users the tools to put together and operate a wide array of robots. The projects are ... (more)

  14. PicoCrickets
    PicoCrickets give young people the raw materials to build their own artistic creations, which they can program to respond to light, sound, and touch. Drawing on the same research base as Lego Mindstorms, the PicoCricket Kit is a ... (more)

  15. SAM Animation
    SAM Animation software enables young people to easily create stop-action movies that express their ideas and understanding of the world around them. Designed at Tufts University, SAM Animation is freeware that's both PC and Mac ... (more)

  16. Scratch
    With Scratch software, users can easily combine media to create and share their own interactive stories, animations, games, music, and art. As young people work on projects in Scratch, they learn many of the 21st century skills ... (more)

  17. The FunWorks
    The FunWorks is a dynamic digital library designed by and for youth that supports career exploration in the STEM (Science, Technology, Engineering, and Math) fields. Created in an engaging multimedia format, the FunWorks Web ... (more)

  18. VERB: CDC Youth Campaign
    Comprising online games and interactives, blogs, educational materials, and other activities, this multicultural social marketing campaign to increase physical activity among youth is called VERB: It's what you do. Curricular ... (more)

  19. Windward
    Windward: Outsmart the Weather is a fun, free online game in which players learn how to read weather maps and identify and predict weather patterns. They must negotiate the wind and weather and determine what tools and resources ... (more)

  20. WolfQuest
    WolfQuest is a free online game and resource that teaches wolf behavior and ecology through exciting game play and intense social interactions. Players immerse themselves in a 3-D wildlife simulation that leads to powerful ... (more)

  21. Young Digital Creators Educator's Kit
    The Young Digital Creators (YDC) Educator's Kit and CD-ROM presents a user-friendly curriculum that creates opportunities for young people to reflect on global development issues, and to share ideas and artwork with peers around ... (more)

Additional Resources

The following curriculum resources, from the Literacy and Science afterschool curriculum guides, also have a strong technology component.

From the Afterschool Curriculum Choice: Literacy Resources

  1. Spaghetti Book Club
    This program is more day-school based than afterschool, but it is used in both settings. The primary goals of this literacy curriculum are to help students develop critical literacy skills through reading, discussion, ... (more)
  2. Thinking Reader
    The primary goal of this school based program adapted for afterschool is to improve reading comprehension through the use of reading strategies. The program not only focuses on reading comprehension but has reading supports built ... (more)

From the Consumer's Guide to Afterschool Science Resources:

  1. Build IT
    Build IT engages girls in the fields of science and information technology (IT) in order to develop their IT fluency and interest in IT careers. Along the way, this program also boosts girls' social skills, confidence, ... (more)
  2. Celebrate Urban Birds/Project Pigeon Watch
    At the Celebrate Urban Birds website at the Cornell University Lab of Ornithology, you will find a flexible set of materials, projects, and information to help students of all ages learn about birds in an urban setting. As they ... (more)
  3. Kinetic City
    Kinetic City: Mission to Vearth: Kinetic City provides an interesting and coherent set of science activities structured within the framework of an adventure game. Students learn fundamental science concepts through online and ... (more)
  4. Mindstorms for Schools (LEGO)
    Using Mindstorms for Schools, one of the only programs of its kind for classroom use, student groups use computers to program LEGO machines. It's a challenging, exciting, and professionally designed curriculum that teaches ... (more)
  5. PCS Edventures (Academy of Robotics reviewed, multiple kits offered)
    PCS Edventures has developed after-school learning labs for students in grades preK-12 that combine a variety of hands-on activities using familiar manipulatives that provide opportunities to use and develop skills from the ... (more)
  6. Secondary Robotics Initiative
    Agents for Change: The Secondary Robotics Initiative: This alternative to LEGO's Mindstorms curriculum uses LEGO materials to delve into the same complex math, science, and computer programming topics—but with clearer and more ... (more)
  7. Techbridge
    Techbridge offers science, engineering, and technology, as well as mentorship, involving girls in hands-on scientific exploration while increasing their self-confidence and introducing career possibilities. Activities are broken ... (more)

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